WATER
9Myutant Synthesis
Archetype:
Myutant
ATK:
2500
DEF:
2000
View:
3962
2 "Myutant" monsters with different Attributes If this card is Fusion Summoned: You can target 1 card on the field; destroy it. When your opponent activates a card or effect (Quick Effect): You can activate this effect; for the rest of this turn, this face-up card is unaffected by the effects of an opponent's cards of the same type (Monster, Spell, or Trap) as that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add 1 of your banished "Myutant" cards to your hand. You can only use each effect of "Myutant Synthesis" once per turn.
Myutant Synthesis — Power Evaluation
Final Score: 58 ± 6 · Confidence: Medium
- Intrinsic: 57 · Deck: 58 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Removal, Negation/Interaction
Why it scores here
Myutant Synthesis is the payoff boss of the Myutant engine: it is Fusion Summoned from two differently-Attributed "Myutant" monsters, destroys a card on summon, and then defends itself with a Quick Effect that makes it unaffected by the opponent's cards of the same type as whatever they activate, plus a banish-recovery trigger when destroyed. Its real value is that mix of one-for-one removal and type-based protection on an end-board body, not its 2500 ATK. The ceiling is modest: the recorded combo shows a single-monster end board with a 58 power index, and the card is nearly impossible to access outside its own archetype, so the score stays in the mid-50s rather than rising with its stats or its 400 deck appearances.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 58 | It is a Fusion that needs two differently-Attributed "Myutant" monsters plus a Fusion route ("Myutant Fusion" appears in 67.5% of its decks), and combo evidence shows starter role 0% and searched-for role 0% (observed). |
| Combo & Conversion | 55 | In the single recorded combo it is the payoff/end-board piece with average power index 58 and a one-monster board (board 8, disruption 1), so it caps a line rather than one-card-ing a full board (observed). |
| Resource Economy | 55 | Its Fusion Summon destroy is a one-for-one, but the destruction trigger adds a banished "Myutant" to hand and the sample board shows netCardAdvantage 3 (observed). |
| Effect & Interaction | 60 | It provides targeted on-summon destruction plus a Quick Effect granting immunity to the opponent's card type for the rest of the turn — flexible defense but not a hard negation (verified). |
| Material Utility | 42 | It is the archetype's end-board Fusion boss (material role 0%), and its Level 9 Psychic body is not shown feeding further Summons (observed). |
| Resilience & Flexibility | 62 | It resists the common interrupt via type-based immunity and refunds a banished "Myutant" when destroyed by an opponent's card, giving it multi-turn staying power (verified). |
| Deck-Building Efficiency | 50 | Two differently-Attributed "Myutant" materials and the archetype Fusion Spell make it engine-bound, with an average of 1.77 copies and some lists at 3 (observed). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Removal/Negation. Intrinsic ≈ 57, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- On-summon targeted destruction gives immediate one-for-one removal
- Quick Effect type-based immunity can blank key opposing Monster, Spell, or Trap effects
- Recovers a banished "Myutant" card when destroyed, supporting the banish-centric engine
- Sits on a 2500 ATK WATER Psychic body that is the archetype's finisher
- Runs at an average of 1.77 copies and is near-universal in Myutant lists
Weaknesses
- Archetype-locked: requires two differently-Attributed "Myutant" monsters and a Fusion route
- No inherent negation — the protection only shields against the type of the activated card
- Each effect is once per turn, so it cannot chain its own removal and protection freely
- Recorded end board it heads is a single monster with a modest 58 power index
- Low ATK for a Level 9 boss relative to modern boss thresholds
Counters / choke points
- Effect negation or destruction before the Fusion Summon resolves
- Cards that remove it without triggering the same-type immunity window
- Graveyard/banish disruption that empties banished "Myutant" targets
- Non-targeting removal that sidesteps a simple destroy line
- Hand traps on the Myutant Fusion line
Best use
End-board Boss / removal-and-protection finisher. Decks: Myutant. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: Fusion Summon trigger destroys 1 card on the field; Card text: Quick Effect grants immunity to the opponent's cards of the same type for the rest of the turn; Card text: adds 1 banished "Myutant" card to hand if the Fusion Summoned copy is destroyed by an opponent's card; Card text: each effect is once per turn; Card identity: Level 9 WATER Psychic Fusion, 2500 ATK / 2000 DEF, archetype Myutant
- Observed: 400 decks run it in the main deck (100% main), average 1.77 copies, max 3; Combo evidence: 1 appearance, 100% payoff role and 100% end-board appearances; Combo example end board: 1 monster, 0 face-down S/T, netCardAdvantage 3, power index 58; Usage statistics: 100% inclusion in the Myutant archetype at a typical 1 copy; Top partners include Myutant ST-46, Myutant Cry, Myutant Beast, Myutant M-05 and Myutant Fusion
- Inferred: A Fusion Summon route (e.g. Myutant Fusion, co-decked 67.5%) is required to access its on-summon removal; The banish-recovery effect synergizes with the deck's banish-based engine (Dimension Shifter, Macro Cosmos partners); Its protection is defensive and reactive, not a negation, so it does not stop an effect that has already resolved
- Data gaps: no banlist token — assumed 3 copies (unlimited) only a single recorded combo, so starter/material role splits are thin deck data lists several entries all named "Myutant" under different archetype ids, making true archetype diversity unclear






