Myutant Synthesis
WATER 9

Myutant Synthesis

  • Archetype:
  • Myutant

  • ATK:
  • 2500

  • DEF:
  • 2000

  • View:
  • 3962




2 "Myutant" monsters with different Attributes If this card is Fusion Summoned: You can target 1 card on the field; destroy it. When your opponent activates a card or effect (Quick Effect): You can activate this effect; for the rest of this turn, this face-up card is unaffected by the effects of an opponent's cards of the same type (Monster, Spell, or Trap) as that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add 1 of your banished "Myutant" cards to your hand. You can only use each effect of "Myutant Synthesis" once per turn.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Jan 1, 2026
58± 6/ 100
Power Score
Intrinsic 57
Deck 58

Myutant Synthesis — Power Evaluation

Final Score: 58 ± 6 · Confidence: Medium

  • Intrinsic: 57 · Deck: 58 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Removal, Negation/Interaction

Why it scores here

Myutant Synthesis is the payoff boss of the Myutant engine: it is Fusion Summoned from two differently-Attributed "Myutant" monsters, destroys a card on summon, and then defends itself with a Quick Effect that makes it unaffected by the opponent's cards of the same type as whatever they activate, plus a banish-recovery trigger when destroyed. Its real value is that mix of one-for-one removal and type-based protection on an end-board body, not its 2500 ATK. The ceiling is modest: the recorded combo shows a single-monster end board with a 58 power index, and the card is nearly impossible to access outside its own archetype, so the score stays in the mid-50s rather than rising with its stats or its 400 deck appearances.

Axis scores

Axis Score Evidence
Accessibility 58 It is a Fusion that needs two differently-Attributed "Myutant" monsters plus a Fusion route ("Myutant Fusion" appears in 67.5% of its decks), and combo evidence shows starter role 0% and searched-for role 0% (observed).
Combo & Conversion 55 In the single recorded combo it is the payoff/end-board piece with average power index 58 and a one-monster board (board 8, disruption 1), so it caps a line rather than one-card-ing a full board (observed).
Resource Economy 55 Its Fusion Summon destroy is a one-for-one, but the destruction trigger adds a banished "Myutant" to hand and the sample board shows netCardAdvantage 3 (observed).
Effect & Interaction 60 It provides targeted on-summon destruction plus a Quick Effect granting immunity to the opponent's card type for the rest of the turn — flexible defense but not a hard negation (verified).
Material Utility 42 It is the archetype's end-board Fusion boss (material role 0%), and its Level 9 Psychic body is not shown feeding further Summons (observed).
Resilience & Flexibility 62 It resists the common interrupt via type-based immunity and refunds a banished "Myutant" when destroyed by an opponent's card, giving it multi-turn staying power (verified).
Deck-Building Efficiency 50 Two differently-Attributed "Myutant" materials and the archetype Fusion Spell make it engine-bound, with an average of 1.77 copies and some lists at 3 (observed).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Removal/Negation. Intrinsic ≈ 57, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • On-summon targeted destruction gives immediate one-for-one removal
  • Quick Effect type-based immunity can blank key opposing Monster, Spell, or Trap effects
  • Recovers a banished "Myutant" card when destroyed, supporting the banish-centric engine
  • Sits on a 2500 ATK WATER Psychic body that is the archetype's finisher
  • Runs at an average of 1.77 copies and is near-universal in Myutant lists

Weaknesses

  • Archetype-locked: requires two differently-Attributed "Myutant" monsters and a Fusion route
  • No inherent negation — the protection only shields against the type of the activated card
  • Each effect is once per turn, so it cannot chain its own removal and protection freely
  • Recorded end board it heads is a single monster with a modest 58 power index
  • Low ATK for a Level 9 boss relative to modern boss thresholds

Counters / choke points

  • Effect negation or destruction before the Fusion Summon resolves
  • Cards that remove it without triggering the same-type immunity window
  • Graveyard/banish disruption that empties banished "Myutant" targets
  • Non-targeting removal that sidesteps a simple destroy line
  • Hand traps on the Myutant Fusion line

Best use

End-board Boss / removal-and-protection finisher. Decks: Myutant. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Fusion Summon trigger destroys 1 card on the field; Card text: Quick Effect grants immunity to the opponent's cards of the same type for the rest of the turn; Card text: adds 1 banished "Myutant" card to hand if the Fusion Summoned copy is destroyed by an opponent's card; Card text: each effect is once per turn; Card identity: Level 9 WATER Psychic Fusion, 2500 ATK / 2000 DEF, archetype Myutant
  • Observed: 400 decks run it in the main deck (100% main), average 1.77 copies, max 3; Combo evidence: 1 appearance, 100% payoff role and 100% end-board appearances; Combo example end board: 1 monster, 0 face-down S/T, netCardAdvantage 3, power index 58; Usage statistics: 100% inclusion in the Myutant archetype at a typical 1 copy; Top partners include Myutant ST-46, Myutant Cry, Myutant Beast, Myutant M-05 and Myutant Fusion
  • Inferred: A Fusion Summon route (e.g. Myutant Fusion, co-decked 67.5%) is required to access its on-summon removal; The banish-recovery effect synergizes with the deck's banish-based engine (Dimension Shifter, Macro Cosmos partners); Its protection is defensive and reactive, not a negation, so it does not stop an effect that has already resolved
  • Data gaps: no banlist token — assumed 3 copies (unlimited) only a single recorded combo, so starter/material role splits are thin deck data lists several entries all named "Myutant" under different archetype ids, making true archetype diversity unclear











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